Return to the archipelago game




















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Search Relaxlet:. Welcome, Guest. Please log in or sign up. Game of the day:. Your e-mail address: Subscribe Unsubscribe. Download and play Archipelago 23 MB. Mysterious cubes have ripped Archipelago into four islands. It's up to you to collect the cubes by matching colors in a quick -clicking extravaganza. Do you have what it takes to bring the beautiful Archipelago to it's former glory?

Each has some sort of symbol on the top that consists of a round border with a line design inside. How does that rounded "A" type symbol fit with these? Oh look!

One grave marker is broken. But what symbol did it have? Click on the rubble to recieve A ROCK. Oh boy. That doesn't really help, but keep it in your hand anyways. We might be able to use that somewhere. Alright, back to the grave markers. Using skillfull deduction, it is safe to say that the broken grave marker had a symbol like the symbol we've already seen. Now what do they do? Go ahead and press the button on one of the grave markers. Where is that light headed? How does that relate to a STAR grid.

Where could you possibly LOOK that would answer both of those questions? What stands out to you here? Are some stars doing something differently than the rest? Mark the stars which are activated by that particular grave marker. I simply played connect the dots for each set. Then go to each grave marker and do the same. In the end, you should have a set of stars for each one. And lo and behold, there is a set of stars remaining that one can assume was meant for the broken grave marker.

What pattern would this set of stars make if you played connect the dots??? Head to the main "A" pillar and check out the star grid there.

Can you input that same pattern here? If there is no way your pattern would fit into this grid, then you must go back to each grave marker and double-check that you correctly marked which stars fit into each set. Getting the right pattern can only be truly known when you hit the small pyramid button. It should give you 3 clicks for 3 puzzles! So you have 2 Rocks. What could you possibly do with 2 Rocks in a world that has collapsible buildings, antennae, 2 Vents with steam coming out, a Wheel firmly attached to the machine that's making the steam To solve this one, just think like a teenage boy Now to get that wheel.

But the wheel is not around the explosion site. No worries! Just look in the area to the right, by those weird lumps of snow. By one of them, there should be a small metal round thing. Grab the wheel and head to the antennae to complete the last part of this puzzle. And I'm sure you're thinking "hey, we never checked our progress with that lever thing".

Well, you're right, because it's unnecessary in this world. You know for sure that you've correctly completed a puzzle when you fit the appropriate object into the corresponding antenna. BUT now that all three antennae have been activated, it is time to use that Lever for its true purpose. If you look ahead of you, you will see that big satellite dish re-direct and shoot some crazy ice-melting ray at the large see-through ball of ice.

All you have left are your three prizes now: a pyramid, a box, and a sphere. OK, i dont know about you guys but i found this point n' click very frustrating and annoying. I can admire the creator for the 3D effects, in flash, that would be very hard, but unfortunatly, it just gets in the way of the functionality of the game. Also, the ability to only hold so much on the sticky blog thing is really frusterating as well.

Not a very positive comment because im just not pleased by the game. Thanks also for letting me put your picture up with it, as I am hoping it will lead to less confusion as to who is writing the reviews. I really feel I couldn't do justice to such an intensive and beautiful game I'm still discovering new worlds and puzzles inside or is that outside?

I suppose having my picture posted is a small price to pay for the chance to help share a game like this. I just stacked all of the notes I found on the tallest island, with the six triangle buttons It left them in a prominent place that I could easily reference back to, with enough room to give them all a good look. That left my "hand" free for other things.

I'll admit, too, the 3-D gets to me, but only when I let the mouse stray off the screen and it spins I loved the first one, gonna love this one. Right now, it's taking me too much time.

If I remember correctly, you could only hold one thing in the first game. Or was that just me being stupid and nothing seeing the inventory? The key, I realized, has nothing to do with the order they play in You have to sort of time the buttons right to get them playing in that order.

If you look closely at the notes music on the notes paper or the notes on the pedestal, you should be able to guess the rest. If not,. If that still doesn't help, try this:. Click the first tower, then go to the second, and wait until you hear the first bell. After it rings, click the button. Go to the third tower, wait for the two tones, and click just as or just before the second note rings. That should give you a short pause after the second note. The last two notes, I found, need to be clicked just as the previous note ends.

It might take a few tries, but click the button to check when you think it sounds right. You'll know. Of the three puzzles involving the triangle buttons, this one is definitely the trickiest. I'm pretty sure we're going to need to use sound in a puzzle involving the colored crystals, too, but I haven't quite gotten to it yet. Jonathan, if you are reading this I just love Return to Archipelago!

Thank you for releasing it. The sound effects are great, the puzzles are challenging but not too difficult, I don't have any troubles with 3D effects, and no download problems with KB connection. I found the shovel, found the spot, and found the bionoculears, but where do I use them and what is the "dog's years"?

There you used telescope to see some symbol on the ship. Look around and find what is in the distance this time. I made some mistakes with Dark Complex; giving too easy spoilers. This time I try to make them more difficult in purpose. But here is one to you Sassy:.

I played the MP3 of the bells from the woolythinking. Is something supposed to happen that I'm not noticing? Are we supposed to use the blinking light on the blimp to decode a morse code message? Thats just insane if we do. And for those who think that I have lost all my marbles when writing about "dog's years" in one of my spoilers, well, remember. I am having trouble locating the last of the puzzle pieces.

Anyone know where to find the bottom left corner piece? I am so lost in snow world. I cannot find anything with the exception of one obstruction. Do I need more than one of these? Should something happen when I use it? I've got to be honest on this one It was there. But it wasn't this dog's year ; Think Snuppy was last year's dog? It changes something else Heh heh heh. Finally, I haven't figured out the corresponding symbols for the tree stump, yet, but that isn't where I'm frustrated: In the dark land,.

I don't get the stars, outside of the broken pedestal. On the other hand, I think I've solved the stonehenge puzzle, but when I get the big guy to sing the tones, nothing happens.

Karmen, the next dog's year or year of the dog is this year and starts in February or March. If you want to find. Go back and check out the fruit trees on the islands closely, and then back in paper land.

You should see what you had to guess before. And Karmen, you are absolutely right about the sounds. I think that I am really tone-deaf!

And there'e so many sounds around that finally I just don't trust any of them. And those miserable clues on papers spreaded everywhere Ah, I forgot that the Chinese New Years is not the same time as ours. I'm not the only one, though, see? I've gotten the crystal and figured out the order the crystals play in which color is highest, lowest, etc. Then I associated them with the moving colors, to get the order. I believe I'm clicking the stone circle towers in the right order, but it doesn't seem to work.

I'm stumped. The order I have, from high to low is:. And since the towers go from the lowest on the left to the highest on the right, if you count them left to right, , I'm trying:. I dont't have any solution for the Stonehenge. I have just tried to listen the tones that you hear when you go close to the crystals outside the dark place. Karmen, now I understood what you mean with your other tone puzzle.

Sometimes just one small tip is all you need:. All you had to mention was the crystals and immediatly I knew what to do. Or actually I haven't tried this yet but my guess is 5,3,4,6,7,1,2 if 1 is the lowest tone. Got it!!

I'll check back tomorrow, and post some hints if people are stuck. Jonathan, this is absolutely my kind of Web game. Thank you, thank you, thank you for sharing this experience. Thanks for your help! Also, I wanted to note in paticular how grateful I am that you included a "continue" option on this one.

My son closed the game the last time I left the room, and I was so relieved to not have to start from the beginning. I am a bit thick-witted, I admit, but I almost managed to solve this without any hints and spoilers.

Only one spoiler was needed, thank you Karmen for crystals, and one hint at Wooly Thinking, thank you Jonathan for Anubis head hint. I've gotten everything except this enigmatic singing head. No matter what I try, I still seem to get it wrong. Could someone tell me,. After I play the combination correctly, does something happen instantly to let me know? Or do I need to click on the head next, or the obelisk?

Not that I haven't tried every variation so far. I've double checked to make sure I'm landing on the right stones; I assume where Jon says "far-right" to go from 7 to 1, he means "far-left" instead I'm always mixing them up, myself. Still, even if I try to do it wrong, I still don't get it. In the end I did precisely what Jon said avoid the centre, leave the moai staring at you in its creepy fashion and try to work your way around , eventually the animation occured.

Don't give up! I'm still struggling to activate the vents. I've got them both covered, I've got the other two items, but there's nothing else in the snow world that I can think of to do Its driving me potty! Otherwise, I'm sorted. Also mass props to Jonathan. A mind that can devise these stylish yet inventive mindbogglers is worthy of praise indeed. If you appear again, Jon, one small question. Is that little knot on the thumb of the inventory hand supposed to be a game saver?

If so, I dig it - if not, what is it? I'm having an extremely hard time with the star puzzle. I can see the stars winking, but it appears to be a random pattern, so I don't know how to relate it to the 3x3 on the obelisk. I've got every puzzle except the star puzzle done. How do you do that one? I have tried every combination and so far nothing has happened. I am not sure, but could it be that you have to reset it between trials? And I noticed that actually you can step on the platform with the stone head by pointing only on the platform:.

With the fruits and trees I can't help. I solved it by accident. And I really do mean by accident and not after half an hour trial and error.

I was very lucky. And one more thing about the stone head. People may have problem to understand what is left and what is right, right? So think it in this way: Number 1 is the low tone and number 7 is the high pitch. I've just updated the game so that it lets you enter your name on the list of "Clever Castaways" when you finally escape. If you've already finished BEFORE I added that feature, your cookie should still let you continue from your last save so you can enter your name without having to go through it all again.

You can't turn the generator on while the stones are covering the vents Yes - that's the save function. A piece of string around your finger is supposed to do something, but I can't remember what Oh, I started the game again to find out the solution for the stump, which I solved by accident in the first time. So I lost the cookies :. But nice to know what that thumb was for. And a small correction for my victory message.

It was the Ankh hint that helped. The funny thing is that I solved it by accident as well:. I just fooled around. Even carried some stones on the platform where the Ankh cross should appear and then realised that something was changed. Only this morning I realized what made that change possible:. Sent, thank you kindly Jon. Then some feedback.

Jon, have you noticed that css styles on the hint system look terrible on Firefox? The boxes for hints are overlapping and makes it difficult to read them. Thanks a lot for the hint about the singing head. I do not have any sound on my computer. I could pass through the bells' problem by looking at them, but the arches do not have any marks on them!! I have clicked all the grave markers, made a map of the stars, I know which ones the broken gravestone would light up if it weren't broken, I just can't figure out which pattern they should be on the obelisk.

If someone could give me the positions, like if each star was on a phone number pad, I could get back to work, and help America's weak economy! The "twelfth day" is a holiday, so I got back to Return to the Archipelago because I wanted to figure out that stump with symbols. So now I understand it! It seems that we have something for. It reminds one quite well known symbol.

I put the object on the vents after they were on, but I dont get the clue to search the hills. Any help? Notice the patterns and see what is left out. I am playing "Tulse Luper Journey" so there will be some delays and cross postings.

Moreover I try not to make too easy spoilers. And there's some hints near by that show that on what position they should be stopped. Then the star obelisk. Did you read my previous posting s? And have you noticed the ver good hint pages at WoolyThinking?

Folks, I just remind you to use the save feature that Jonathan revealed. Click the thumb when you remember there's string to remind you. So you can have some healthy stretching breaks. And since I played part of the game for second time, I noticed that there's at least one puzzle that can be different for each player.

Also notice that Jonathan has made very good hint feature at WoolyThinking. Not too easy like spoilers are sometimes Amor Lassie, I'm afraid to say, the answer is "no. I'm thinking that it's some kind of glitch from my end; chaos from my life spilling over into my PC.

However, tonight, I'm going to try to take a few screenshots and see if I can spot my problem. I hope you manage to solve it. Remember, you certainly notice when the stonehenge puzzle is solved and make sure that stone head is on the platform. You can step on the platform as well, if you like. Just click on the platform but avoid not to point on the statue.

I've done the entire sequence many times without ever clicking on the head; sometimes not even going through the middle of the circle at all as you do from 3 to 7. But, I just might have to try it from the beginning.

I had a few weird things happen while I played, such as my son clicking away unsupervised. Then flash, for some odd reason, chose to update itself about halfway through, closing with a message saying "Would you like to close this window?

Btw, don't feel bad about "yaer dog" sounds like a drink. I not only tend to mix letters at times, but whole sentances Or at least hope to make a living with it, someday. Sometimes, my editor tells me half of my story was written by Yoda.

Thanks for all the hints from all the players posting comments. Just finished. Such a great game!!!! I would have not been able to finish without ya'll yes, I'm from Texas. I'm colorblind and I simply cannot complete some of these puzzles. The forest level is especially hard. Can anyone break down the flower-petal puzzle for me? I'm looking to blatantly cheat here I've been doing trial and error forever.

And I have a suggestion for mapping the stars. Put paper up against your screen and trace, then cross out all but the answer.

All the petals on the stump begin as pink, then yellow, then blue. It's hard for me to know how it looks for you, though. Good luck! Game and website designers: 1 in 12 gamers are color blind in some way. There are tools available to see how different color choices are seen by different people, so your site or puzzle can be seen by everyone.

I started over; and now not only does the head puzzle not work, but the bell towers won't either. I think there is something wrong with my PC I'll probably try a different computer to get my name on the list. They were supposed to be equally divided on three lines, to emulate the flower puzzle. If it doesn't make sense after cutting and pasting around, e-mail me, and I'll try to send a more accurate picture.

Nick - I apologize for the difficulty that some of these puzzles present for those with colour-blindness. This issue was raised after I published the first 2 games, and I had tried to keep it in mind with the Dark Room games, but since the whole premise is based on "mixing light", I couldn't see any other to represent the same puzzles without massively changing the nature of the games.

I should also point out that this game pushed my old PC the one I developed it on 2 years ago to its limits this is why the frame-rate is so low Drop me an email with a comment and I'll add you to the list manually if you like. Each fruit is associated with a symbol found etched in the dead fruit trees on the islands 2. Each fruit is associated with an animal its the same colour, plus you can look through the little doors in the fruit trees to spot the animal with which it's associated 3.

These are 2 pairs of animals and 1 odd-one-out. I think I hear 3 clicks in Paper World I push lever and hear two clicks, then a pause and then the third click, then a smaller noise when the lever pulls back. But is there supposed to be a reveal when you solve the puzzles?

I assume I'm looking for a square or paper box , but can't find one I can take with me. Can you change the puzzles once you've solved them? I can still change the tree stumps except for jigsaw piece. Should there be more than 3 clicks? Stone world had an obvious ending and I have taken the thing I needed.

The only problem with the windmill hints is that the colors may differ for every player time you play. For me there were violet, blue and green on the first round. Then on the second time they were violet, blue and yellow. Or then I am color blind. What comes to clicking sounds in the paper world, there were no clicks for me when I solved the stumps.

Put you surely notice if they are correct when you pull the main switch. So you just have to try and pull the switch every now and then. Please be more specific with the stars. I have read everything and I still cannot figure it out.

Thank you. How many trees are there? How many symbols are there? How many fruits are there? This symbol is the odd one out. The rest are just in order around the middle. I'm sorry if i confused anybody by saying the animals has nothing to do with this puzzle, but to me, they don't. When i saw everyone puzzling over how the animals fit into the puzzle, i was thinking: "What are you talking about?

You don't need those! I found and used the wrench, scissors, wheel. Activated the machine, and got the ball. I am confused now as to what to do with the ball. Can someone help on the crystals? I tried hitting them in the order of tone and then in the order of the oblisk in Stone world.

Any more hints? Nevermind the crystals, I got what they were for. Now I am stuck on Paper world. I have entered the windmill which from the way I see it, it's right , the symbol puzzle which I also think is right and the puzzle piece, but nothing happens when I click the big switch.

Any hints? My question: Is there an actual shovel to dig with or am I supposed to use something shovel-like? Perhaps a skeletal arm or a broken crystal? Everyone seem to have some small problems. I suggest that do not concentrate only on one problem. Just swim and walk around first, get the access to all doors, and study what is out there.

You will find a lot of useful stuff just by wandering. Listen for the clicks after that sound. It also makes a smaller sound when the lever comes back. I had to go back and undo each puzzle just to figure out which one I had got right and which one was still wrong. You have to solve the three tree stumps. Can anybody help me with the bell towers. I've been listening to the sound example and yet i cant get it working.

I'm I supose to click on the buttons ones or twice? I meen should I just leave the bells to ring or shuld I turn it off before I click on the next one? Please help me. I've tried everything. Ok, after I find the puzzle piece and place it in the stump, is that puzzle complete or is there something else I need to do? You've changed some things, haven't you, Jon? The fruits are now all singles, there are notes on the arches and it is clearer how to save the game.

I've tried Karmen's. Needless to say nothing works. Also, the symbols puzzle. How am I supposed to know which combination is the top, and which the bottom one? And which is the left, and wich the right symbol? Is it correct that you can disregard the trees in paper world? The origami already had the right color, doesn't it? Oh, and I've had the windmill puzzle figured out a long time ago, but when I change it, i still hear two clicks.

So now I don't know if I've done it correctly. I have. The flowers are in one order, the windmills in another when i look at them from the stump. What order to pick? I've tried them both but no change in clicks It seems there are several solutions with the flowers and the windmills. I just had the wrong one I forget which lever, but I tilted all trees save one, which represents the "I" when you stand next to the Triangle switch. Colorblind kid here. Please don't compromise the outstanding quality of your games for the few of us who are imparired in some minor way.



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