Game a new day




















Spelunky 2 is joined by co-op shooter The Anacrusis , which is launching as an early access game. The Anacrusis has been compared to games like Left 4 Dead , so fans of that franchise should definitely consider giving it a look through Game Pass.

Xbox Game Pass subscribers should be kept plenty busy with the new day one Xbox Game Pass games added today, but there's even more on deck for next week. January 18 will see the launch of Nobody Saves the World on Xbox Game Pass , the latest game from Drinkbox Studios, and one that looks like it could be one of the better early releases. Then January 20 is going to see even more games added to Xbox Game Pass, including multiple day one titles.

January 20 is going to be an especially big day for Xbox Game Pass subscribers, as fans have at least three day one games to look forward to in the form of Pupperazzi, Windjammers 2 , and Rainbow Six Extraction.

It's also recently been confirmed that Hitman Trilogy , which collects the three most recent Hitman games, will also be available on Game Pass come the 20th. He finds Shawn working to hammer a board into place on the fence. He asks if Shawn needed any help, and Shawn puts him to work on sawing a length of two-by-fours apart.

Shawn relays a story to Lee where he watched a man in Atlanta shoot a boy dead without hesitation. He then asks if Lee had killed any of the undead people so far, to which Lee says that he was forced to bash a "poor girl's brains in".

Determinant Shawn is quite perturbed by this and sends Lee's way to find his dad after Lee finishes cutting his board in order to be alone. Lee finds Hershel in the barn as he is raking along a bale of hay to one of his horses. Hershel looks up and asks him how he got out of the city, to which Lee can be honest or dishonest about. Lee compliments his farm, and Hershel turns the conversation around to Lee's family.

Lee explains that his parents are in Macon with his brother. Determinant Hershel then points out that Lee must take care of a little girl now and asks how he had met her. Lee can choose to accept it as an accusation or a true question, but regardless of his answer, Hershel asks Lee if he could give him some advice.

Hershel tells Lee that he may not know who he is or what he did, but warns him that he'd better become a better liar. Determinant If the situation in the city does not get resolved soon, then Lee would be bound to meet other people that would question his honesty and if they were to find him guilty of lying, they would hurt him.

Suddenly, Shawn screams out from the fence. Hershel orders him to go help while he gets his gun. Lee rushes around the house and finds Shawn's legs pinned beneath a tractor while a pair of zombies as he truly acknowledges them for here try to break through the unfinished fence. Duck is stupefied upon the tractor at having run Shawn over, and a third zombie reaches over the fence and grabs him. Help Shawn: If the player chooses to help Shawn, Lee will rush over to the younger man and test his options of either trying to move the tractor, pull Shawn out or attack the walkers.

After his first failed attempt, Kenny arrives to pulls his son out of danger, but struggles with the walker attacking Duck. Lee then tries one of the other two options and fails again. Kenny successfully frees his son from the walker's grasp and chooses to run away with his son instead of helping Lee free Hershel's son. The walkers then burst through the fence and leap onto Shawn, biting into his leg and neck.

Hershel then arrives and looks on in horror as his son is suffering beneath the walkers' ministrations, but quickly recovers enough to shoot the walkers with his shotgun, then the third who had attacked Duck as it tried to get in again.

He then rushes over to Shawn's side as he dies. Everyone gathers around Hershel as he closes his son's eyes. He tells them all to leave the farm. Kenny tries to apologize but is rejected. Hershel then tells Lee to hope Kenny doesn't do the same thing if Clementine's life is at stake, but Lee tells Hershel that Shawn's death was not Kenny's fault. Help Duck: If the player chooses to help Duck, Lee will rush over to the boy and test his options of either trying to punch the walker, pull Duck away, or picking up a fragmented board and bashing the walker with it.

If Lee does either of the former options, then he is unsuccessful in saving Duck until Kenny arrives to help him, in which case Lee will try again. If Lee chooses to pick up the board and hit the walker on the first attempt, then he is successful in incapacitating Duck's attacker, and Kenny comes along to pull his son out of danger. Lee then says that they need to help Shawn now, but Kenny runs away to get Duck to safety. Before Lee could aid Shawn, the walkers break through the fence and leap onto him, biting into his leg and neck.

Hershel then arrives at the horrifying sight of his son's corpse being devoured. Hershel promptly shoots all three walkers in the head and rushes to his dead son's side. Everyone gathers around Hershel as he stands up. Kenny tries to apologize, but Hershel rejects it. He then turns his attention to Lee, who he accuses of not trying to help. Lee uncomfortably tries to come up with an excuse, but Hershel accepts nothing from him.

This next part is non-determinant and happens regardless of the player's choices: Hershel orders them all to leave again as he tends to his son's corpse. Kenny somberly approaches Lee and tells him he and Clementine could tag along with them to Macon if he wanted to. He then takes his family to the truck as Lee pulls Clementine away. At dusk, the truck they had driven to Macon runs out of gas. Everyone exits the vehicle and walks a short distance until Duck points out someone who appears to be working on an engine of a big rig truck.

Kenny shouts at the man and asks if he is friendly and if he can lend some assistance for their dilemma. The man then looks at Kenny and growls, revealing that he is not with the living, but is, in fact, a walker, eating a disheveled, bloody corpse rather than doing repairs. Several more walkers approach from all directions as the survivors put their backs to a drugstore. Duck is then tackled by a walker and screams for help until a gunshot sounds out and kills the walker, spraying blood all over Duck as he fearfully runs to his dad.

Lee looks and sees the shooter; a woman who had come out of the drugstore with an Asian man. The woman shoots at several more walkers as the man ushers everyone inside the drugstore. After everyone safely enters, he locks the security gate to the drugstore and runs inside.

Immediately, an argument ensues between the two rescuers and another woman who appears to be angered by the shooter leaving the drugstore. The angered woman's father says "Goddammit, Lilly! You have to control these people. The leader's father then notices Duck in the corner with his mother covered in blood and immediately assumes he was bitten. He decides that they must kill the boy before he turns, but Kenny steps between them, threatening him.

Katjaa says that there is no bite, but the man refuses to believe her and explains that they had already seen this happen where a man with a bite had died, turned and attacked them all. Lee tells him to stop yelling and making the situation worse Determinant , but Larry does not want to wait.

Lee must choose who to side with in the argument. Side with Kenny : Lee becomes overwhelmed with anger, blasting at Larry that he will kill and beat him down should he kill anyone in the room, firmly asserting he will die before he sees Duck thrown out. Determinant Alternatively, Lee almost calmly orders Kenny to knock the man out to which Kenny happily complies.

He strikes the brute clean in the face only to be struck down by the 6"4 giant with a single punch to the face. Side with Larry or say nothing : Lee's turns on Kenny, asserting there is no alternative.

Kenny is shocked, refusing to believe his child will be endangered. As Larry goes to throw them out, Katjaa voices that there is no bite, just blood. Kenny declares Duck fine with the brute apologizing, saying his name is Larry. Whatever Lee chooses, Clementine soon cries out as a walker attacks her at the bathroom door.

Lee rushes over to help her but stumbles past Lilly and falls. He gets back up and runs to Clementine to get her out of harm's way, but inadvertently pulls the walker to its feet to attack him.

Determinant As the walker claws at him, Determinant a gunshot rings out and kills it. Lee sees that the previous shooter had shot the walker and killed it, but a bunch of walkers outside start banging on the gate in response. As everyone cowers behind the counters, a string of gunshots, explosions and aerial vehicle sounds, presumably from the military fighting hordes of walkers not too far from Macon, draws them away from the drugstore.

Larry then throws another tirade at the stupidity of Carley's shot but soon falls to his knees with severe chest pain. Lilly explains that he has heart problems and that he needs the nitroglycerin pills in the pharmacy. Lee suggests that they find a way into the pharmacy through the office Determinant and leaves Lilly and her father alone. Kenny takes charge of the situation and tells the quiet man in the corner to be the lookout.

He says his name is Doug while the shooter introduces herself as Carley. Lilly introduces herself and her father, Larry, and is told to keep an eye on him.

The Asian man, Glenn, volunteers to run to a nearby motel to find fuel for their truck. He leaves and Clementine gives him one of her walkie-talkies. The following is a series of events listed in what is considered to be canonic order, though they may be completed in another order:.

Lee then takes Clementine into the office to look for a way into the pharmacy. He sees a large pool of blood on the floor. He realizes that his parents must have died here. He wonders if his father was hurt and was trying to protect his mother , but was killed by the zombies outside.

He finds an old photograph of his family on the floor next to the blood and fondly picks it up. Then, realizing that if the other survivors found out that his last name was Everett they would believe him dangerous, he tears the picture to remove himself from it. Abruptly, Carley appears behind him as he pockets the rest of the photo.

She says that she knows who he is and warns him to not cause any problems with the group, or she would be forced to take action against him. Lee then thanks her for keeping his secret Determinant and she leaves the office. Lee then moves aside the desk barring the way into the pharmacy with Clementine's help, but she hurts her finger.

Lee sets her up on the desk and bandages her finger with a Band-Aid from a nearby first aid kit. He also finds a television remote in the desk drawer that he pockets. He then finds the pharmacy door to be locked and decides to head back into the general store to find it. Before he leaves, Clementine questions him on what Carley had meant when she said he had killed someone. He can choose to tell her that the man was alive and he was bad, in which case Clementine will quietly accept his explanation.

Lee then checks on Kenny and his family. Depending on who Lee sided with during the argument about Duck, Kenny will either praise Lee for his loyalty or rebuke him for his poor judgment. Lee asks if they are okay in the drugstore, and Kenny says that the place is "pretty damn defendable" but not a permanent solution.

Determinant Katjaa then points out that Lee's family is in Macon and asks if they should go looking for them, but Lee says that they owned the drugstore they were in and are dead. Determinant Lee excuses himself and talks to Carley, asking her what she was doing.

She shows him a small radio she was trying to fix. Lee asks if he could try to figure out what was wrong with it, and he concludes that there were no batteries in it. He promises to keep an eye out for any batteries that would fit and goes to talk to Lilly and her dad.

He asks Lilly how her dad was and she says that he had suffered from this sort of thing before and usually needed help in dealing with them. Clementine's radio suddenly speaks in Glenn's voice. Lee takes it and Glenn says that he needs help at the motel. Lee tells Kenny that it would be best if he and Carley went alone to rescue Glenn. Once Lee talks to Carley again, they leave the drugstore through the alley exit and walk to the Travelier Motel. Lee and Carley find Glenn inside of a broken ice machine at a motel infested with walkers.

Lee and Carley learn from him that there is another girl hiding up inside one of the other rooms upstairs. Glenn says that they need to save her, but Carley is hesitant to do so. Lee convinces her that she would want help if she were in the girl's position. Lee tells them that they must kill all of the walkers in the area quietly, as noise would attract more. Using various items around the parking lot, Lee dispatches five walkers in silence before taking a fire axe.

He then moves upstairs to where the girl was trapped and kills two walkers crowding her door. He then warns her that he is coming in and tries to break the door down, but she tells him to stop and voluntarily comes out. She reveals her bite to them and says that they should have just left her before noticing that Carley had a gun.

Afraid of becoming a zombie-like her boyfriend, she asks for the gun so that she might kill herself. Refuse Her The Gun: Lee tells her that she can't take the gun, but she desperately begs Carley for it.

Carley refuses again, but the bitten woman lunges at her and tries to grab the gun. Lee and Glenn try to pry the woman off of Carley, but their combined weight on the second-floor balcony is too much and a section of it collapses beneath them. Carley drops the gun and the crazed woman takes it.

She levels it at her own temple as Lee tries to talk her down, but she shoots herself in the head anyway. Glenn goes to retrieve the pistol from the corpse, and he vomits upon picking it up. As more walkers are drawn to the noise come out of the forest, Carley calls for them to get in the car. Glenn grabs his truck and drives them all back to the drugstore. He tells Carley that the woman would have no happy ending, Determinant and Carley lays it down on the ground. Glenn and Carley leave Lee alone with the woman so that he might pick up the gun once she is dead.

Lee stands by as she picks up the gun and tells her that he is there with her. Languages :. Publisher: Ahlman Game Studio. Share Embed. Play Game. View Community Hub. Your goal is to keep surviving day after day against a growing horde of hostile monsters. During the day you gather resources and reinforce your base and during the night you fight off the attacking monsters. Upgrade your walls, add barricades, place mines, unlock new weapons and more!

This game was a 2 month learning project, made by a small group of students. See all. Customer reviews. Overall Reviews:. Recent Reviews:. Review Type. All 40 Positive 22 Negative All 40 Steam Purchasers 0 Other All Languages 40 Your Languages 26 Customize. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Show graph.



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