Warcraft 2 pc game




















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Well, as it happens, they've introduced lots of new features for the sequel, although you'd never think so from the first hour of play. To be honest, my first impressions of Warcraft 2 were less than favourable. I had a good look at the manual and was confronted with a lengthy section explaining the history of Azeroth and all its heroes and legends.

It goes on and on about people with names that nobody can pronounce except whoever made them up in the first place , and does nothing to set the scene for the game or give you any great desire to play it. Worse still, when you first load the thing up you are subjected to an intro which features the most idiotic voice-over I've ever heard in a computer game.

Let's face it, if you're interviewing candidates to perform a voice-over for a highly polished cd-rom title, it's hardly likely that you're going to pick someone with a highly embarrassing speech impediment.

Imagine David Bellamy in a state of feverish excitement trying desperately hard to pronounce lots of words featuring the dreaded letter 'R' and failing miserably, and you've got the Warcraft intro in a nutshell. Even bloody simple stuff like 'brave warriors' suddenly becomes 'bwave wawwiors' and while we all found this highly amusing in the office, it's hardly the sort of thing that atmospheric intros are made of.

Still, as always it's the actual game that matters, and when I finally got to the opening level I was greeted with Warcraft 2 has hi-res graphics which, it has to be said, look very impressive indeed when compared to the graphics in the first game.

The sprites are very big with lots of detail, and the scenery graphics are rich and. Suitably impressed with all this graphical loveliness, I innocently began to click on a few sprites when The voice-over from hell was back! Click on a peasant and they respond with 'wot iz it? Click on a footman and he says your owders? This was just too much. I went straight to the options screen, turned unit acknowledgments off, and when I went back to the game there was sweet, sweet silence.

Finally I could get round to playing the damned thing without having to listen to the most irritating twerp in the universe. I suppose that the obvious question to raise at this point for anyone who's played the first game is: "Has it got any better? This is because Blizzard the designers have kept the learning curve for the sequel pretty much the same as it was in the original, in as much as each new level introduces a new aspect of game-play.

This will probably suit newcomers to the game, but it's bound to piss off Warcraft veterans. The game's designers seem to think that the average pc gamer can only cope with getting used to one ;jor two new elements of gameplay per level - come on guys, we're not stupid you know. If they'd made the first level bigger they could have taught the player all the basics in the game which aren't exactly difficult: you cut trees for wood, mine for gold, train peasants to do your work etc , but as it stands you have to plod through loadsa levels before you get into the real meat.

When you finally get there, you'll discover lots of new things to play with. You now get fighter ships, transport ships for taking your units across the sea, scout planes, new ground vehicles, cannon and scout towers to keep the enemy at bay, lots of new mage spells and a much higher level of resource management than was offered in the first game. This all adds up to make the whole thing challenging and rewarding. Whereas the original Warcraft was a tad too easy and the gameplay repetitive after continuous play, the sequel really is genuinely difficult when you get to the later levels, and the missions are varied enough to keep you interested right up until the end.

Apart from the speech, the only thing that really pissed me off about the game was the artificial intelligence or the lack of it, as it were.

Take this as an example: send a peasant off to cut some wood and he'll go off and cut down trees miles away from where you sent him, stupidly ignoring a big bunch of trees right beside the lumber mill he's meant to come back to. And the fighters are a bit thick, too; if you don't tell them to attack specific targets they'll often just stand around admiring the scenery instead of taking the initiative and kicking the shit out of the nearest baddie.

Okay, so it has to be said that the dodgy ai is slightly annoying - but it doesn't change the fact that overall Warcraft 2 is a very addictive and enjoyable game. It's even better still if you are able to take advantage of the multi-player option and take on a human opponent over a network. Warcraft II Battle. Strategie - Echtzeit - Fantasy. Blizzard Entertainment, Inc. Forum zum Spiel. Ein Fehler ist aufgetreten.

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